Our
composition on the past ETC-2013 looked like this: 3 defenders, 2
semi-defenders, 3 attackers. I tried to get the best possible pairings for our
attackers while playing defenders and semi-defenders as champions, defenders
and as last man standers. Let’s look at our composition in detail:
Defenders:
DA+IG – the
“first defender” based on the Azrael-boosted platoon with punishers and
Vendettas, the list that never get more than 12 points, but do not give points
to the opponent.
GK –
razorback spam, a lot of fast cheap troops. It has no destruction points, so it
can bring points in any match and also has the capability to attack several
builds that are afraid of mass S8 shooting.
IG+GK – the
second mech-defender with punishers. It synergies well with GK and DA, creating
something like a similar defender type.
So, all our
defenders need the same types of attacking build to be constructed for them.
Something like a target overload for opponent’s composition, that might not
include 3 attackers on mech armies.