I don’t
actually understand how, but I became a captain of a 5-man team Minsk & Co
for the team championship “Russian Federation Team CUP – 2013”. Our country,
Belarus, was represented by 3 teams at the tourney:
Expendables
– team composed entirely of our heavy veterans
Vitebsk
united – team from Vitebsk, guided by Bubon. A young but ambitious team.
Minsk &
Co – my team is a composition of talented newbies, guided by Jarek – one of the
most experienced 40k players in our country. I played the role of pairing
master and Jarek is our leader and adviser. Our composition is as follows:
Erle –
Tyranids (wide attacker)
Jarek – DA+IG
(tough platoon-defender)
F9SSS – GK (semi-defender)
Fredya –
Tau+SM (mech attacker)
Paul –
Necrons+GK (semi-defender)
So, I’m
gonna tell you about my own games first of all. Let’s look at my army list.
My list is inspired by Poland player Vladdi, to be honest:
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
TEAM :
Minsk & Co
+++++++++++++++++++++++++++++++++++++++++++++++++++++++
PLAYER 1:
Alexander "Erle” Ivanov
ARMY
DESCRIPTION : TYRANIDS
HQ1: Hive
Tyrant (170), 2 x TL Devourers (2x15); Wings (60); Leech Essence (0); Paroxism
(0); Old Adversary (25) [285 pts] {warlord}
HQ2: Hive
Tyrant (170), 2 x TL Devourers (2x15); Wings (60); Leech Essence (0); Paroxism
(0); Old Adversary (25) [285 pts]
Elite1: 2 x
Hive Guard [100 Pts]
Elite2: 2 x
Hive Guard [100 Pts]
Elite3: 2 x
Hive Guard [100 Pts]
Troop 1:
Tervigon (160), Stinger Salvo (0), Scything Talons (5), Toxin Sacs (5),
Catalyst (15) [190 pts]
Troop 2: 10
x Termagant Brood [50 pts]
Troop 3: 10
x Hormagaunt Brood [60 pts]
FA1: 9 x
Ravener Brood (270), Rending Claws x 9 (5x9) [315 pts]
FA1: 9 x
Ravener Brood (270), Rending Claws x 9 (5x9) [315 pts]
Fortification:
Aegis defense lines [50 pts]
TOTAL [1850 pts]
My list is
quit straightforward but have a descent defensive capabilities. Raveners and
tyrants are fast threats, wile Aegis, hiveguards and tervigon allow me to hold
position against aggressive opponents.
I had not
many good pairings in the first game, so I was paired agains close combat Chaos
Space Marines, leaded by ROH.
Levchishin
Stanislav (ROH) (CSM)
HQ:
Abbadon the
Despoiler @ 265 - Warlord
Typhus @
230
Troops:
9 Plague Marine
(216) 2 Meltagun (20); Combi-Melta (10) =246 In Transport 1
8 Plague
Marine (192) 2 Meltagun (20); Combi-Melta (10)=222 In transport 2
5 Plague
Marine (120) 2 Meltagun (20) = 140 in transport 3
Fast
Attack:
5 Chaos
Spawn (150) Mark of Nurgle (30) @ 180
5 Chaos
Spawn (150) Mark of Nurgle (30) @ 180
Heavy
Support:
Maulerfiend
@ 125
Maulerfiend
@ 125
Transport
1Chaos Rhino (35) Combi-Bolter (5); Dirge Caster (5) =45
Transport 2
Chaos Rhino (35) Combi-Bolter (5); Dirge Caster (5) =45
Transport 3
Chaos Rhino (35) Combi-Bolter (5); Dirge Caster (5)=45
Total: 1848
Sorry, but
I forgot my camera, so only plain text here.
Mission is Big
Guns Never Tire (4 obj, 3 pts each).
Deployment:
Hammer and Anvil.
My task
this game is to bring as many points as I can. Easy to say, not easy to do as
both Abaddon and Typhus are tough combatants for my raveners. So I have to be
cautious.
Game plan
I want to
stop his rhinos and desynchronize his attack. With the lack of mobility, I can
smash one flank, ignoring the other just to wipe the other flank later. Let’s
try to!
Deployment
I place 2
markers close to my board edge, while ROH places his markers in the middle of
the board.
I place
Aegis in the center of the table to roadblock his rhinos!
Psy powers
are useless as well as traits.
I won the
roll-off and chose to go second.
ROH place
his units all on the table as close to my side as possible. Left to right:
Mauler-rhino with plagues – Abaddon with spawns - rhino with plagues – Typhus
with Spawns - rhino with plagues – Mauler. Symmetry!
I place my
tyrants on the left, raveners on the right. Hiveguards in the middle. Tervi on the left. Gants and hormies in reserve.
Turn 1. CSM
Everything
rushes forward, but stops right behind my Aegis!
Turn 1.
Tyranids
I take a
risk to fly my non-warlord tyrant to the back of the left Mauler. Raveners run
back, towards my table edge. Everything flows to the left flank.
Shooting
I wreck
Mauler with tyrant, earning First Blood and one more point for killing a HS
unit.
Hiveguards
explode one and wreck another rhino on the left flank! Warlord shoot down one
plague from the exploded rhino.
Turn 2. CSM
Abaddon
with spawns come closer to my flyrant on the left. Right flank rushes forward,
except for a rhino.
Shooting.
Flyrant is grounded from the second hit, but saves the wound with Feel no Pain!
Assaul.
Spawns and Abaddon assault. Abaddon and tyrant challegea and Chaos lord strip
exactly 4 wounds from a warlord! Urrgh.
Turn
2. Tyranids
My reserves come in. Hormies on the right. Termies on the left. Closest to Typhus ravener brood RAGES!
Raveners
rush to the right flank with FnP from tervie.
Shooting. Hiveguards
wreck Mauler and strip 2 hullpoints and bolter from the last rhino. Wow!
Assault.
2 ravener broods assault
5 spawns with Typhus….
But one brood run away from
synapse and fails FEAR test and is reduced to WS 1!!! Two full ravener broods
deal only 3 wounds to spawns, killing one! In return Typhus activates his force
scythe and kills 6 raveners right away!!! The last 3 from the brood without
synapse fail their morale test and flee 16 inches towards my board edge and
back in synapse!
Turn 3. CSM
Plagues on
the right disembark.
Typhus
dooms raveners for -1A. In the center plagues get on the objective.
On the left
spawns come closer to my lines.
Rhino looses
the last hullpoint, immobilizing on the Aegis!
Shooting.
Everything runs forward.
Ассолт. Raveners do nothing!!!
Typhus kills 5 of my beasts
and they run away 15 inches and into th synapse!
Turn 3.
Tyranids
Raveners
regroup 3” and roadblock the Typshus.
Tervigon
spawns 15 gants with double. Gants bubblewrap my tervie and hiveguards.
Warlord go
for Typhus.
Shooting.
Hiveguards and tyrant kill 3 spawns, leaving Typhus with only 1 spawn in 1
wound left.
No
assaults!
Turn 4. CSM
Abaddon and
spawns ready to assault gants.
On the left
plagues prepare to shott and assault my warlord.
Spawn with
the last wound go to my rightmost objective, close to hormies. Typhus prepare
to assault raveners.
Shooting. 8
plagues shoot at warlord, melta hit, I fail ground test and sit on the ground
with 2 wounds left! Wow!
Assault. 8
plagues assault tyrant, loose 3 and kill Tyrant right away! Urrgh!
Abaddon and
spawns lock with gants, loosing wounds from spawns (poisoned gants!).
Typhus assaults
4 raveners and do nothing, getting nothing in return!
Plagues on
the right consolidate close to my rightmost objective!
Turn 4.
Tyranids.
10 gants
from reserve ready to assault Abaddon. Hormies and 2 raveners ready to assault
plagues on the right. Tervigon FnP raveners and prepare to assault plagues in
the center.
Shooting.
Hiveguards bring down the wounded spawn on the right.
Assault. 10
hormies and 2 raveners kill 1 plaguemarine, taking 1 wound in return.
Tervigon
kills plaguemarine champion in challenge and pull them off from the central
objective.
Gants kill
one more spawn in combat with Abaddon!
4 raveners
kill Typhus with 3 rendigs!!! Raveners
consolidate to the center, ready to assault where necessary.
Turn 5. CSM
Assault. ROH
assault his last unengaged plaguemarine squad into gant-Abaddon combat, they
kill a lot of gants but 1 fearless gant survive!!!
Tervigon kills
2 more plaguemarines in assault.
On the
right flank, plaguemarines pass all saves!
Turn 5.
Tyranids
I walk
hiveguards into contest range of the left objective.
4 raveners
run to the right, ready to assault 4 plaguemarines on my right objective.
Assault.
Tervigon do nothing to marines.
4 raveners assault
successfully… but 6 raveners and 10 hormies do nothing to 4 plaguemarines!!!!
Abaddon,
last spawn and plagues on the left kill the last gant, but the left objective
is denied by hiveguards!
1d6=2. Game
ends!
Wow!
What a bloody mess! I made several mistakes and had some bad die
rolling. But at the end result is 11-9 in favor of Tyranids!! (I got First blood and killed 2 HS units. ROH has only warlord and linebreaker).
ROH is a
nice guy to play with and it was fun to see 2 close combat armies in 6th
edition!
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