Мой ростер, рапорт с игры первого тура и ссылку на ростера всех игроков вы можете найти тут:
http://hive-fleet-hyenna.blogspot.com/2014/06/1.html
Рапорт с игры второго тура тут:
http://hive-fleet-hyenna.blogspot.com/2014/06/2.html
Паринг третьего тура - команда "Minsk & Co".
Фоточку для затравочки:
Showing posts with label Imperial Guard. Show all posts
Showing posts with label Imperial Guard. Show all posts
Thursday, June 5, 2014
Monday, August 19, 2013
Belarus at ETC 2013. Game 6 - Tyranids vs SM+IG
The last
game for the ETC-2013 is against Team Latvia. I played with Andrew 'Weran'
Isaev. Andrew is a great guy – we laughed a lot along the game, besides the
game was highly competitive itself!
His army is
an interesting SM+IG built with a Kor’Sarro Khan in a platoon and a lot of
flyers!
Belarus at ETC 2013. Game 5 - Tyranids vs IG+SW
My Scotland
opponents was Brett "Chunk" Armitage wis a nice mech IG army.
His
list:
Primary
Detachment: Imperial Guard
HQ 1:
Primaris Psyker (70) Force Axe (-) = [70] - WARLORD
TROOP 1:
Infantry Platoon 1
TROOP 1a:
Platoon Command = [30]
TROOP 1b:
Infantry Squad (50) Autocannon (10) Power Axe (10) Meltabomb (5) = [75] +
Transport 1
TROOP 1c:
Infantry Squad (50) Autocannon (10) Power Axe (10) Meltabomb (5) = [75] +
Transport 2
TROOP 1d:
Infantry Squad (50) Autocannon (10) Power Axe (10) Meltabomb (5) = [75] +
Transport 3
TROOP 1e:
Infantry Squad (50) Autocannon (10) = [60] + Transport 4
TROOP 1f:
Infantry Squad (50) = [50]
TROOP 2:
Infantry Platoon 2
TROOP 2a:
Platoon Command = [30]
TROOP 2b:
Infantry Squad (50) Autocannon (10) = [60] + Transport 5
TROOP 2c:
Infantry Squad (50) Autocannon (10) = [60] + Transport 6
FAST 1:
Vendetta = [130]
FAST 2:
Vendetta = [130]
HEAVY 1:
Manticore = [160]
HEAVY 2: 2
Griffons = [150]
TRANSPORT
1: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
TRANSPORT
2: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
TRANSPORT
3: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
TRANSPORT
4: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
TRANSPORT
5: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
TRANSPORT
6: Chimera (55) Multi Laser (0) Heavy Bolter (0) = [55]
Allied
Detachment: Space Wolves
HQ 1a: Rune
Priest (100) Living Lightning (-) Storm Caller (-) Meltabomb (5) = [105]
HQ 1b: Rune
Priest (100) Living Lightning (-) Jaws of the world wolf (-) = [100]
TROOP 1: 5
Grey Hunters (75) Flamer (-) = [75] + Transport 7
TRANSPORT
7: Rhino (35) = [35]
FORTIFICATIONS:
Aegis Defence Line (50) = [50]
This is the
army I was prepared to fight with. The only unpleasant moment for me is 1
runepriest with JotWW. Nevertheless, as there are no droppods for this guy I’m
fine with it.
Wednesday, August 14, 2013
Belarus at ETC 2013. Game 1 - Tyranids vs IG
My army for the ETC looked like this:
Army idea: It's an army designed to open up transport parkings of Imperial guard and Grey Knights. It's not a problem if opponent has Fortifications but the army is afraid of many manticores and GK dreadnaughts. Raveners and Tyrants get into close combat turn 2, so they synergies well. Two tervigons give 2 FnPs as well as let me stabilize the point outcome if the attack of the raveners fails.
My first game at ETC is against Vít "Hamster" Iľkanin with a mech IG army.
Alexander "Erle" Ivanov (CAPTAIN)
ARMY
PRIMARY DETACHMENT DESCRIPTION : Tyranids
PRIMARY
DETACHMENT: Tyranids
HQ1: Hive
Tyrant (170), 2 x TL Devourers (2x15); Wings (60); Leech Essence (0); Paroxism
(0) [260 pts] {warlord}
HQ2: Hive
Tyrant (170), 2 x TL Devourers (2x15); Wings (60); Leech Essence (0); Paroxism
(0); Old Adversary (25) [285 pts]
Elite1: 2 x
Hive Guard [100 Pts]
Elite2: 2 x
Hive Guard [100 Pts]
Troop 1:
Tervigon (160), Stinger Salvo (0), Scything Talons (5), Toxin Sacs (10),
Catalyst (15) [190 pts]
Troop 2:
Tervigon (160), Stinger Salvo (0), Toxin Sacs (10), Catalyst (15) [185 pts]
Troop 3: 10
x Termagant Brood [50 pts]
Troop 4: 10
x Termagant Brood [50 pts]
FA1: 9 x
Ravener Brood (270), Rending Claws x 9 (5x9) [315 pts]
FA1: 9 x
Ravener Brood (270), Rending Claws x 9 (5x9) [315 pts]
Army Total:
[1850 pts]
Army idea: It's an army designed to open up transport parkings of Imperial guard and Grey Knights. It's not a problem if opponent has Fortifications but the army is afraid of many manticores and GK dreadnaughts. Raveners and Tyrants get into close combat turn 2, so they synergies well. Two tervigons give 2 FnPs as well as let me stabilize the point outcome if the attack of the raveners fails.
My first game at ETC is against Vít "Hamster" Iľkanin with a mech IG army.
Thursday, January 3, 2013
Brothers in Arms - 2012. Game 5 - vs Torf (IG+SW)
The last
game was not with tourney leaders – team HYDRA, as we expected, but with the
secont team from Saint Pietersburg – “Successfulness aka alco-party”. Besides
the name, the team is highly competitive:)
Let’s look
at my pairings estimations for this team:
Chaos
Daemons - 16
IG/SW - 16
Eldar/Tau -
10
DE/Eldar -
14
Tyranids -
12
SW/SM – 6
Looks great
– only one bad pairing at first glance. But it’s not as good if to mention the
mission – Purge the Alien! I posted my estimations for all the missions, but
they are very different for this mission in reality.
Johnny, as
a experienced captain, estimated that SW/SM army won’t be played as a champion,
but there can be a IG/SW army with high probability. So he put me as a
champion. And if my estimations were not exact, captain did no mistakes and I
get IG/SW as my last opponent!
Saturday, December 29, 2012
Brothers in Arms - 2012. Game 4 - vs Dirg (IG+SW)
We awaited
to be paired with Kavabunga team, but judges paired us with team “Anklav” from
Saint Pietersburg. Pietersburg teams are very positive overall – players are
comfortable, interesting lists and at the same time they are highly competitive!
Let’s look
at my pairings estimations for team Anklav:
Orcs - 6
Necrons - 8
DE - 8
IG/SW - 12
CSM/Necrons
- 14
Eldar/DE – 12
I cannot
remember exactly the pairing process, but I attacket the IG/SW army – the
pairing that is a bit better then a draw for me. Captain awaited a solid
victory from me, so I prepaired to fight hard. My opponent is Dirg – he is
actually is very kind and comfortable player with wide smile – when you play
with someone like Dirg you relax, cause the game is absolutely transparent and
honest. Nevertheless, his list is not comfortable for my army.
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